setSpeed 0.4
left 6.0 angle 70

right 6.0 angle 140
left 6.0 angle 140
repeat -2 untilNumEnemiesAliveOfType 0 redCrestSerpentHeadA2

right 6.0 angle 10
straight above -15
setAccel -0.005 limit 0
left 2.0 angle 30
straight frames 130

left 2.0 angle 180
scaleIn 0.008 10
straight frames 500
setAccel 0.005 limit 1

left 2.0 angle 40
fireBullet straight all 180 220
right 2.0 angle 80
fireBullet straight all 180 220

left 2.0 angle 80

fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 120 280
left 2.0 angle 80

//fireBullet straight all 100 300
right 2.0 angle 80
left 2.0 angle 40

straight wrapAny
delete
//setSpeed 0
//straight frames 100
//repeat -1
